More Than Half of Known Vista Bugs are Unpatched

More Than Half of Known Vista Bugs are Unpatched – MsManhattan writes “Microsoft security executive Jeff Jones has disclosed that in the first six months of Vista’s release, the company has patched fewer than half of the operating system’s known bugs. Microsoft has fixed only 12 of 27 reported Vista vulnerabilities whereas it patched 36 of 39 known bugs in Windows XP in the first six months following its release. Jones says that’s because “Windows Vista continues to show a trend of fewer total and fewer high-severity vulnerabilities at the six month mark compared to … Windows XP,” but he did not address the 15 unpatched flaws.” Read more of this story at Slashdot. [Slasdot]
More Than Half of Known Vista Bugs are UnpatchedMsManhattan writes “Microsoft security executive Jeff Jones has disclosed that in the first six months of Vista’s release, the company has patched fewer than half of the operating system’s known bugs. Microsoft has fixed only 12 of 27 reported Vista vulnerabilities whereas it patched 36 of 39 known bugs in Windows XP in the first six months following its release. Jones says that’s because “Windows Vista continues to show a trend of fewer total and fewer high-severity vulnerabilities at the six month mark compared to … Windows XP,” but he did not address the 15 unpatched flaws.”

Read more of this story at Slashdot.

[Slasdot]


Did you like this article?


0 Shares:
You May Also Like

Interpol Unscrambles Doctored Photo In Manhunt

This is a pretty crazy story about how Interpol within Paris reverted a doctored photo of a man who was sexually exploiting children, the photo was blur'd using photoshop and they somehow were able to remove the blur and actually reveal the mans face. They're not sharing what technique was used top remove the doctored portion of the photo.
Read More

AT&T Hires 2,000 Extra Employees For iPhone Launch

AT&T Hires 2,000 Extra Employees For iPhone Launch -

Never again do I want to hear people complaining that they couldn’t find a summer job. Seems AT&T is so confident that people will show up for the iPhone in droves, it has taken the liberty of hiring an extra 2,000 employees to prepare for the madness. To make sense of how big the iPhone launch is going to be, here are some hot statistics:

  • 1,800 AT&T retail stores exist and will all be selling the iPhone
  • AT&T sales staff have received a total of 100,000 hours of training to sell the device, with each employee receiving about six hours of individual training
  • AT&T stores will close locally at 4:30 p.m. on that Friday to prepare for the launch, then reopen at 6 p.m. until 10 p.m. that night.

  • I’m going to be laughing all the way home if Apple and AT&T do all this training and preparation, only to find three dudes with fat wallets sitting outside a store on June 29. It’s almost here kids.

    AT&T hires 2,000 extra workers for iPhone launch [Yahoo! News]

    [CrunchGear]
    Read More

    Solar motorbike uses snail shell shape for surface area

    Solar motorbike uses snail shell shape for surface area -

    Filed under:


    Powering a car with solar panels is a relatively easy task, but on a motorbike it's a lot harder to find flat surfaces to catch the sun. That means that a solar powered motorbike has got to look rather odd in order to provide enough surface area for the panels: hence the snail shell-like design of SunRed's prototype solar powered bike. When (or if) SunRed completes a real world prototype, the bike's surface area will be 25 square feet, allowing the bike to store enough of the sun's energy to ride for 13 miles at speeds of up to 30 MPH. The motor is integrated into the wheel too, so there's no transmission. Once these "green" bike thinkers sort out the problem of running a bike without oil, we hope they'll move onto making them a little less fugly. It seems like a precedent is being set here.

    [Via Autoblog Green]

     

    Read | Permalink | Email this | Comments


    Office Depot Featured Gadget: Xbox 360 Platinum System Packs the power to bring games to life!

    [EnGadget]
    Read More